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As the story begins, Batman has once again captured the Joker and is escorting him to Arkham Asylum for imprisonment. He notes to Commissioner Gordon that the capture was far too easy. Sure enough, the Clown Pri

Batman: Arkham Asylum is a 2009 superhero action-adventure video game adapted from DC Comics' Batman mythos and developed by Rocksteady Studios. Hugely successful, it was the start of the Batman: Arkham games.

Synopsis for "Batman: Arkham Asylum"

As the story begins, Batman has once again captured the Joker and is escorting him to Arkham Asylum for imprisonment. He notes to Commissioner Gordon that the capture was far too easy. Sure enough, the Clown Prince of Crime quickly escapes and springs his trap on Batman and Gordon. Batman soon discovers that the Joker has staged a takeover of the asylum, collaborating with transferred inmates from Blackgate Prison and other villains.

Appearing in "Batman: Arkham Asylum"

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Gameplay

The game features a more closed gameplay atmosphere, similar to The Chronicles of Riddick: Escape From Butcher Bay. Gameplay places just as much focus on Batman's role as a detective as his combat prowess. Most of the game is played through an over-the-shoulder, third person perspective. Arkham Asylum was chosen as a location because of its limitations including the fact that it's located on an island. Arkham Island is a persistent location that the player can freely roam, including an area that serves as Batman's secret on-site Bat Cave.

Combat

Combat is accomplished as Freeflow Combat. This allows Batman to easily glide through the fighting area, moving from one thug to the next with the greatest of ease. The realism of combat is heightened through the use of ragdoll physics and custom animations.

There are sections that involve stealth where Batman has to take on thugs heavily armed with the stolen weaponry of Arkham's security personnel. Using his grapnel gun and the surroundings of the asylum, Batman can create distractions with bodies and victims' yells, and then stalk the guards as they go to inspect.

During battle, a combo multiplier at the top of the screen will increase with every strike. Once the combo expires, a colony of bats will swirl around Batman and then contribute to an experience meter on the left side of the screen. Gadgets are acquired as the story progresses. The player will need gadgets to help Batman survive the various dangers of the asylum. In an RPG-like skill tree system, players are be able to upgrade their gadgets every time the experience meter fills to capacity.

Detective

The developers have come up with a "CSI style" for forensic puzzles because Batman will always have the very latest gadgets. Detective Mode is the centerpiece in Batman's arsenal. While in Detective Mode, the visors in the cowl will be engaged. The visor can highlight points of interest and scan items into your database. Batman can also identify how many hostile personnel there are and which ones are armed with firearms.

Cast

Notes

Batman: Arkham Asylum is an action-adventure video game for the PlayStation 3, Xbox 360, and Microsoft Windows, and is based on DC Comics' Batman. Developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on the long-running comic book mythos, as opposed to most other Batman games which are adaptations of the character in other media besides the source material. The console versions of the game were released on August 25, 2009 and the computer version for the Windows operating system was released on September 18, 2009.

Development

The story is written by Paul Dini (Batman: The Animated Series, Detective Comics) while Wildstorm crafted the appearances of the characters. Game Informer teases that Arkham Asylum will be the ultimate Batman experience and the voice cast will reflect that, featuring Kevin Conroy as Batman, Mark Hamill as The Joker and Arleen Sorkin as Harley Quinn in the game, reprising their voice roles from the long-running DC Animated Universe.

The game is based on the 70-year Batman series as a whole rather than being tied to any particular adaptation, and it is said to run on Epic Games Unreal Engine 3.

A Collector's Edition was announced by Gamestop.[1] The Collector's Edition will feature:

In May 2009, it was announced that the Joker would be a free downloadable character exclusively for the PlayStation 3. Players are only able to use the character on the Joker's custom brand of challenge maps; there is no single campaign.[2]

Two DLC packs that were released in November included a "Totally Insane" Freeflow combat map and a "Nocturnal Hunter" Predator map.

On December 12, 2009, a teaser trailer for the next game was shown at the 2009 Spike Video Game Award ceremony.

Trivia

See Also

Links and References



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